Some people hate 'em, some people Liebe 'em. Others simply don't give a damn. But what makes the cliche have such a mixed review? Why are there people who like it and Liebe it? Let's find out.
First, we might want to find out what a cliche IS. A cliche is comparable to a stereotype to an extent. A cliche is something that is commonly repeated over and over and over and over and over and over and over and... Du get the idea. Here, I will address two cliches.
Character stereotypes are something we can't get around. Most stories are alegories, which are stories which the characters represent a part of human society, whether Du can see it easily oder not. There's the good guy, the bad guy, the sidekick, the goon/henchman, the hotshot oder pretty boy, the sassy/bossy girl, and the underdog, just to name a few. The Liste could go on, but my intention is not to crash your computer. I'm guilty of having character stereotype, and most of us won't be able to get past it either. However, I'm a realist and a firm believer of science, and according to science, Du can never ever say "never" oder "always" when talking about anything whatsoever. That being said, there may be that one person who's managed to make a non-stereotypical character, and Requisiten to whoever has made one already.
...and over and over and over and over and over and over and over...
...and over and over and over...
Here's a cliche no one can get over most of the time: the happy ending. Good character and Bad character fight, good character wins in the end, and everyone (mostly everyone) is happy, the end. In a nutshell, that summarizes about at least 90% of all stories ever created, including those written and roleplayed here. Why do people like this cliche so much? Perhaps either to send a kind of message oder moral, oder just to say "hey, F*** you, my character's awesome, suck it". Why, why why? Why not have a not-happy ending? Sure, a lot of people like the happy ending, but when Du want to keep the reader reading, all the reader really has to do in the average story is identify who the good main character is, who the main bad character is, say the good character wins, and they have just summarized your entire story in three lines, and no longer have the need to read the story. Sure, Du may throw in a couple not-happy endings, but which is a Mehr interesting ratio: 99:1, oder 1:1 when talking about happy endings to not-happy endings? 9/10 of Du most probably chose the 50/50 chance of the 1;1 ratio. Otherwise, I just made myself look like an idiot.
... and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and pover and over and over and over and over rand over and over and over and over and oover and over and over and over and over pand over and over and over and over and sover and over and over and over and over and over and over and over and over and over tand over and over and over and over and over oand over and over and over and over and over and over and over and over and over and yover and over and over and over and over oand over and over and over and over and uover and over and over and over and over and over and over and over and over and over fand over and over and over and over and over oand over and over and over and over and rover and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over rand over and over and over and over and eover and over and over and over and over dand over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and iover and over and over and over and over and nover and over and over and over and over gand over and over and over and over and over and over and over and over and over and tover and over and over and over and over and hover and over and over and over and over iand over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over sand over and over and over and over and over and over and over and over and over and cover and over and over and over and over oand over and over and over and over and dover and over and over and over and over eand over and over and over and over and over and over and over and over and over and fover and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and iover and over and over and over and over and rover and over and over and over and over sand over and over and over and over and tover and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and...
First, we might want to find out what a cliche IS. A cliche is comparable to a stereotype to an extent. A cliche is something that is commonly repeated over and over and over and over and over and over and over and... Du get the idea. Here, I will address two cliches.
Character stereotypes are something we can't get around. Most stories are alegories, which are stories which the characters represent a part of human society, whether Du can see it easily oder not. There's the good guy, the bad guy, the sidekick, the goon/henchman, the hotshot oder pretty boy, the sassy/bossy girl, and the underdog, just to name a few. The Liste could go on, but my intention is not to crash your computer. I'm guilty of having character stereotype, and most of us won't be able to get past it either. However, I'm a realist and a firm believer of science, and according to science, Du can never ever say "never" oder "always" when talking about anything whatsoever. That being said, there may be that one person who's managed to make a non-stereotypical character, and Requisiten to whoever has made one already.
...and over and over and over and over and over and over and over...
...and over and over and over...
Here's a cliche no one can get over most of the time: the happy ending. Good character and Bad character fight, good character wins in the end, and everyone (mostly everyone) is happy, the end. In a nutshell, that summarizes about at least 90% of all stories ever created, including those written and roleplayed here. Why do people like this cliche so much? Perhaps either to send a kind of message oder moral, oder just to say "hey, F*** you, my character's awesome, suck it". Why, why why? Why not have a not-happy ending? Sure, a lot of people like the happy ending, but when Du want to keep the reader reading, all the reader really has to do in the average story is identify who the good main character is, who the main bad character is, say the good character wins, and they have just summarized your entire story in three lines, and no longer have the need to read the story. Sure, Du may throw in a couple not-happy endings, but which is a Mehr interesting ratio: 99:1, oder 1:1 when talking about happy endings to not-happy endings? 9/10 of Du most probably chose the 50/50 chance of the 1;1 ratio. Otherwise, I just made myself look like an idiot.
... and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and pover and over and over and over and over rand over and over and over and over and oover and over and over and over and over pand over and over and over and over and sover and over and over and over and over and over and over and over and over and over tand over and over and over and over and over oand over and over and over and over and over and over and over and over and over and yover and over and over and over and over oand over and over and over and over and uover and over and over and over and over and over and over and over and over and over fand over and over and over and over and over oand over and over and over and over and rover and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over rand over and over and over and over and eover and over and over and over and over dand over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and iover and over and over and over and over and nover and over and over and over and over gand over and over and over and over and over and over and over and over and over and tover and over and over and over and over and hover and over and over and over and over iand over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over sand over and over and over and over and over and over and over and over and over and cover and over and over and over and over oand over and over and over and over and dover and over and over and over and over eand over and over and over and over and over and over and over and over and over and fover and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and iover and over and over and over and over and rover and over and over and over and over sand over and over and over and over and tover and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and over and...
Name: Snow Identity
Age: 20
Species: (Three-mood) Identity
Gender: Female
Eye Color: Light Blue with dark red eye lashes
Main color: White
Secondary color (stripes): she has dark red stripes on her arms and legs but they’re covered Von her clothing.
Hair color: None
Clothing
A long black cloak, with white pelz collars at the neck, arms, and a white pelz end on the cloak-dress
Personality: Snow is friendly, though can be a bit aggressive. She doesn’t attack normally, and prefers to find Antwort through talking over fighting. She is sensitive to people, and tries not to bother anyone if she can.
Abilities: Snow has morphing and originally had chaos energy powers until she swapped them for Magic-energy so that she could no longer be controlled Von other identities.
Age: 20
Species: (Three-mood) Identity
Gender: Female
Eye Color: Light Blue with dark red eye lashes
Main color: White
Secondary color (stripes): she has dark red stripes on her arms and legs but they’re covered Von her clothing.
Hair color: None
Clothing
A long black cloak, with white pelz collars at the neck, arms, and a white pelz end on the cloak-dress
Personality: Snow is friendly, though can be a bit aggressive. She doesn’t attack normally, and prefers to find Antwort through talking over fighting. She is sensitive to people, and tries not to bother anyone if she can.
Abilities: Snow has morphing and originally had chaos energy powers until she swapped them for Magic-energy so that she could no longer be controlled Von other identities.
So I just started yet another species, this time called "Ifedines"
Du may notice the similarities to Identities, but I assure Du that they are different.
First of all they don't morph and they don't have chaos energy powers.
Secondly they don't have the same origin, and aren't even mobians really (But they are sonic Fan characters).
However if Du want to know what their origin is, and find out Mehr info, you’ll have to wait till there’s Mehr involvement in “Mobius Academy: Evolution” (link) as this is where they first appear.
After that I will make an official guide to them, but not until we get Mehr people on the forum.
So till then,
Happy Roleplaying and Fan on.
EAT PIE AND PROSPER
Du may notice the similarities to Identities, but I assure Du that they are different.
First of all they don't morph and they don't have chaos energy powers.
Secondly they don't have the same origin, and aren't even mobians really (But they are sonic Fan characters).
However if Du want to know what their origin is, and find out Mehr info, you’ll have to wait till there’s Mehr involvement in “Mobius Academy: Evolution” (link) as this is where they first appear.
After that I will make an official guide to them, but not until we get Mehr people on the forum.
So till then,
Happy Roleplaying and Fan on.
EAT PIE AND PROSPER
Name: Sydni Flare
Age: 17
Sex: Female
Species: Cat
Born: October 2, 1995
Origin Born in: Flarecosta Town
pelz Color: Royal Purple
Parents: Suzanna Flare (Father Unown)
Personality: Artistic, Smart, Sweet, Cute
Likes: Waffles, Pie, Watermelon, Japanese, Games, Purple, Cute Boys, Friends, and just being Lazy sometimes.
Musik Genre: Pop, Japanese, Electro. (Anything in those catagories)
Dislikes: People who like to tick her off, Sassy Chicks, Work, and School.
Powers/Weapons: feuer powers and Phychic powers.
Relationships: Married to Stephen the Cat, Dated Jeremy the Hedgehog in High School, Had Dated Silver the Hedgehog in Middle School.
Chaos Emeralds: Sydni Orginally owns the Purple Chaos smaragd from birth, gegeben to her in which she had purple pelz and matching powers.
Age: 17
Sex: Female
Species: Cat
Born: October 2, 1995
Origin Born in: Flarecosta Town
pelz Color: Royal Purple
Parents: Suzanna Flare (Father Unown)
Personality: Artistic, Smart, Sweet, Cute
Likes: Waffles, Pie, Watermelon, Japanese, Games, Purple, Cute Boys, Friends, and just being Lazy sometimes.
Musik Genre: Pop, Japanese, Electro. (Anything in those catagories)
Dislikes: People who like to tick her off, Sassy Chicks, Work, and School.
Powers/Weapons: feuer powers and Phychic powers.
Relationships: Married to Stephen the Cat, Dated Jeremy the Hedgehog in High School, Had Dated Silver the Hedgehog in Middle School.
Chaos Emeralds: Sydni Orginally owns the Purple Chaos smaragd from birth, gegeben to her in which she had purple pelz and matching powers.