I’ll go with one per (almost every) character I do here, and I’ll do just SOME of them.
Rin
FORM: Three-mood forms
Basically rage forms. First form is normal, Sekunde mood doubles everything, but increases aggression, and third doubles that, but basically sends her into a bloodcurdling rage. The downside is that her nanites can't take it (the same for all 3-Mood identities), and completely burn out, leaving her as a completely chaos-energy-creature unless she is able to power down enough to regenerate her nanites. If she (or any 3-mood) becomes too explosive with energy, it can trigger the Enerjak form. However there is one Mehr form that only Elder Identities can have, which is the FOURTH mood. It basically gives them extreme power, three times as much as a three-mood form, but gives them complete mental stability, allowing them to reason and know what's going on so they don't kill any allies.
ATTACK:
One specific attack Rin is rather fond of is when she transforms her arms into giant energy blades, slams them into the ground, and from there, moves the Nanites through the ground, and blasts towers of chaos energy upward, filling the battlefield, and normally destroying foes. On occasion she’ll also spike up large Nanite pillars to smash enemies while she does this.
Tak Chronos
FORM: Time-Form
A bit of a Shadow-ish idea, Tak has two inhibitor rings on his wrists, but they don't his power, they just give him various chaos energy types to use, but they also make it harder to tap into his time powers (again, not limiting, but making it Mehr difficult). So if he removes them, he loses the chaos energy, but can use his time powers to their full potential.
ATTACK: I’d normally go with a time attack to match the form, but Tak’s signature overdrive is when he activates his negative chaos energy (Absorption), and flies around an opponent creating a cyclone of energy, which drains the enemy of its energy. Once he has enough, he activates his positive energy, drills the enemy to the ground, freezes time around them, then unloads the energy on the opponent.
Rynk has quite a few special forms and overdrives (compared to others). I’ll stick with the overdrive forms, as her DNA Forms are Mehr just alternate forms, not super forms.
FORM ONE: Feral Form
This doesn’t happen often at all, but when it does happen, basically Rynk overloads with acid, creating multiple pores in her skin which she uses to shoot Mehr acid from. It also makes her go insane, and not very focused, so it’s not very useful.
FORM TWO: Daricha Form
This relates to Rynk’s moon-stripes. This form can be aggression oder fear based, and since Rynk is pretty much unable to feel fear normally, it’s very hard to achieve when not through anger. It’s a banshee form, that allows her to tap into her dark energy (Daricha energy), which she can use to absorb pretty much anything, increases her senses tenfold, and gives her strength and flies (speed goes without saying). It doesn’t make her that much harder to harm physically, but she can phase through things, and the metal Bones are still there.
FORM THREE: Vampiress Form (yeah I’ll get hate for this I know)
So this actually wasn’t my idea, there’s been many times when a vampire character has bitten Rynk (not owned Von me), and while she can suppress the vampire side, it still affects her normally. The vampire DNA has increased Rynk’s aggression, bloodlust, and all-around hostility. When it takes over, her strength and speed is increased immensely, and increases her senses, as well as observation of her surroundings, to an extreme amount, giving her lighting reflexes, and overloads her determination. She usually can’t be brought out of this unless knocked out oder something. Also the Mehr blood she devours in this, the Mehr powerful she gets, and even Mehr so if the person she's feeding on has powers.
As for attacks…
Rynk has two types of fighting styles
The first is mainly countering. Rynk waits till someone tries to attack her, then will either dodge and attack, oder allow herself to get hit but attack at the same time. She usually does this with her hands, as she has no nerves in her hands, hence the reason she likes using her feet so much, seeing how she can feel with those. Most of the time she uses this in simple fights, oder fights that don’t involve big power attacks.
Fighting Bewegen one: Tangle
Mostly used with fist fights, if someone tries to kick oder schlagen, punsch Rynk, she will Bewegen to the side, wickeln, wickeln sie her leg around the arm oder legs grab the end of the person’s leg oder hand, and YANK HARD in the most unnatural direction she can. She usually does this till the limb is completely off.
Fighting Bewegen two: Slide
Basically she ducks under an attack while sliding, and digs her claws into the… torso of her enemy then throws them forward.
Fighting Bewegen three: Spider
Though this Bewegen actually was not inspired Von arachnids, it looks a lot like a spinne spinning a web around a victim. Rynk will dig her claws into the enemy then climb and spin around them, dragging her metal claws around with her. If she can’t drag her claws, she’ll just stick them with them while doing this instead, multiple times.
Fighting Bewegen four: Sparta Kick
Rynk kicks Du in the crotch, full force. Doesn’t matter what gender, it hurts to have your Bones stabbed. Not that affective, but fun.
The Sekunde fighting style is head on full rip-your-head-off. Rynk will go from digging her claws into someone’s head, and then pulling their head apart, to even draining them of blood with her sharp teeth.
As for special form attacks
Normal DNA Fighting move: Backflip
CLAW BASED FULLY. Rynk basically digs her claws into the chest of her opponent, then backflips upward, jerking the wound upward, and using her other claws while flying upward, then slamming her opponent into the ground.
Xorda DNA Fighting move: Lasso
Rynk extends the tentacles, grabs and electrifies her opponent(s), then (if one person) will repeatedly ram them into the ground in a circular motion, and (if two people oder more) spin them into each other while still electrifying them.
Mobian Core DNA Fighting move: Hurt
Rynk usually goes with quick attacks when she can, but when in mobian core mode, she doesn’t have to worry about taking damage, so she ignores all attacks, and basically uses all her strength to beat up her enemies in one specific vital part for as long as she can.
Identity Core DNA Fighting move: Spartan Laser
Using her tag-line “Sparta”, Rynk charges an energy cannon, but instead of just blasting with it, she will use it like a hammer (or foot) and hit Du with it. It’s like getting hit Von Hulk, only he’s a giant lightsaber.
Acid Monster DNA Fighting move: Flow
Rynk takes any opportunity that she can to stab you, and aims for your head, mouth, oder stomach. Don’t let her. If Du do, she fills Du with acid, till you’re like a balloon, then splats Du on the floor like a water balloon popping.
Banshee Mobian DNA Fighting move: Sound-quake
While Rynk does like creating Sound-energy blasts, she loves this Bewegen more, mainly because it uses her feet. Using her flight capabilities, she’ll fly as high as she can, then charge downward into the ground, blasting sound energy with her feet, which in turn blows everything away, then keeps blasting energy for a good ten Sekunden longer before finally letting up.
(So… yeah Rynk’s basically an arsenal. Don’t worry about the stu-level though. Rynk IS really powerful, but all you’d really have to do to beat her is knocker her out and throw her in a thing of lava oder something. Though you’d probably have to be sneaking up to do so.)
NEXT
Talia Reephs
ATTACK: Disintegration
Talia’s blood is a white substance known as Tex-Meg. It heals her Von absorbing all nutrients from the closest living thing to her. Von concentrating this, Talia is able to excrete a large-spread mist which completely disintegrates what it touches. It drains her very quickly though, due to it being her blood that she’s shooting out.
So… yeah tis a lot, and that was only four of em. X{D
Rin
FORM: Three-mood forms
Basically rage forms. First form is normal, Sekunde mood doubles everything, but increases aggression, and third doubles that, but basically sends her into a bloodcurdling rage. The downside is that her nanites can't take it (the same for all 3-Mood identities), and completely burn out, leaving her as a completely chaos-energy-creature unless she is able to power down enough to regenerate her nanites. If she (or any 3-mood) becomes too explosive with energy, it can trigger the Enerjak form. However there is one Mehr form that only Elder Identities can have, which is the FOURTH mood. It basically gives them extreme power, three times as much as a three-mood form, but gives them complete mental stability, allowing them to reason and know what's going on so they don't kill any allies.
ATTACK:
One specific attack Rin is rather fond of is when she transforms her arms into giant energy blades, slams them into the ground, and from there, moves the Nanites through the ground, and blasts towers of chaos energy upward, filling the battlefield, and normally destroying foes. On occasion she’ll also spike up large Nanite pillars to smash enemies while she does this.
Tak Chronos
FORM: Time-Form
A bit of a Shadow-ish idea, Tak has two inhibitor rings on his wrists, but they don't his power, they just give him various chaos energy types to use, but they also make it harder to tap into his time powers (again, not limiting, but making it Mehr difficult). So if he removes them, he loses the chaos energy, but can use his time powers to their full potential.
ATTACK: I’d normally go with a time attack to match the form, but Tak’s signature overdrive is when he activates his negative chaos energy (Absorption), and flies around an opponent creating a cyclone of energy, which drains the enemy of its energy. Once he has enough, he activates his positive energy, drills the enemy to the ground, freezes time around them, then unloads the energy on the opponent.
Rynk has quite a few special forms and overdrives (compared to others). I’ll stick with the overdrive forms, as her DNA Forms are Mehr just alternate forms, not super forms.
FORM ONE: Feral Form
This doesn’t happen often at all, but when it does happen, basically Rynk overloads with acid, creating multiple pores in her skin which she uses to shoot Mehr acid from. It also makes her go insane, and not very focused, so it’s not very useful.
FORM TWO: Daricha Form
This relates to Rynk’s moon-stripes. This form can be aggression oder fear based, and since Rynk is pretty much unable to feel fear normally, it’s very hard to achieve when not through anger. It’s a banshee form, that allows her to tap into her dark energy (Daricha energy), which she can use to absorb pretty much anything, increases her senses tenfold, and gives her strength and flies (speed goes without saying). It doesn’t make her that much harder to harm physically, but she can phase through things, and the metal Bones are still there.
FORM THREE: Vampiress Form (yeah I’ll get hate for this I know)
So this actually wasn’t my idea, there’s been many times when a vampire character has bitten Rynk (not owned Von me), and while she can suppress the vampire side, it still affects her normally. The vampire DNA has increased Rynk’s aggression, bloodlust, and all-around hostility. When it takes over, her strength and speed is increased immensely, and increases her senses, as well as observation of her surroundings, to an extreme amount, giving her lighting reflexes, and overloads her determination. She usually can’t be brought out of this unless knocked out oder something. Also the Mehr blood she devours in this, the Mehr powerful she gets, and even Mehr so if the person she's feeding on has powers.
As for attacks…
Rynk has two types of fighting styles
The first is mainly countering. Rynk waits till someone tries to attack her, then will either dodge and attack, oder allow herself to get hit but attack at the same time. She usually does this with her hands, as she has no nerves in her hands, hence the reason she likes using her feet so much, seeing how she can feel with those. Most of the time she uses this in simple fights, oder fights that don’t involve big power attacks.
Fighting Bewegen one: Tangle
Mostly used with fist fights, if someone tries to kick oder schlagen, punsch Rynk, she will Bewegen to the side, wickeln, wickeln sie her leg around the arm oder legs grab the end of the person’s leg oder hand, and YANK HARD in the most unnatural direction she can. She usually does this till the limb is completely off.
Fighting Bewegen two: Slide
Basically she ducks under an attack while sliding, and digs her claws into the… torso of her enemy then throws them forward.
Fighting Bewegen three: Spider
Though this Bewegen actually was not inspired Von arachnids, it looks a lot like a spinne spinning a web around a victim. Rynk will dig her claws into the enemy then climb and spin around them, dragging her metal claws around with her. If she can’t drag her claws, she’ll just stick them with them while doing this instead, multiple times.
Fighting Bewegen four: Sparta Kick
Rynk kicks Du in the crotch, full force. Doesn’t matter what gender, it hurts to have your Bones stabbed. Not that affective, but fun.
The Sekunde fighting style is head on full rip-your-head-off. Rynk will go from digging her claws into someone’s head, and then pulling their head apart, to even draining them of blood with her sharp teeth.
As for special form attacks
Normal DNA Fighting move: Backflip
CLAW BASED FULLY. Rynk basically digs her claws into the chest of her opponent, then backflips upward, jerking the wound upward, and using her other claws while flying upward, then slamming her opponent into the ground.
Xorda DNA Fighting move: Lasso
Rynk extends the tentacles, grabs and electrifies her opponent(s), then (if one person) will repeatedly ram them into the ground in a circular motion, and (if two people oder more) spin them into each other while still electrifying them.
Mobian Core DNA Fighting move: Hurt
Rynk usually goes with quick attacks when she can, but when in mobian core mode, she doesn’t have to worry about taking damage, so she ignores all attacks, and basically uses all her strength to beat up her enemies in one specific vital part for as long as she can.
Identity Core DNA Fighting move: Spartan Laser
Using her tag-line “Sparta”, Rynk charges an energy cannon, but instead of just blasting with it, she will use it like a hammer (or foot) and hit Du with it. It’s like getting hit Von Hulk, only he’s a giant lightsaber.
Acid Monster DNA Fighting move: Flow
Rynk takes any opportunity that she can to stab you, and aims for your head, mouth, oder stomach. Don’t let her. If Du do, she fills Du with acid, till you’re like a balloon, then splats Du on the floor like a water balloon popping.
Banshee Mobian DNA Fighting move: Sound-quake
While Rynk does like creating Sound-energy blasts, she loves this Bewegen more, mainly because it uses her feet. Using her flight capabilities, she’ll fly as high as she can, then charge downward into the ground, blasting sound energy with her feet, which in turn blows everything away, then keeps blasting energy for a good ten Sekunden longer before finally letting up.
(So… yeah Rynk’s basically an arsenal. Don’t worry about the stu-level though. Rynk IS really powerful, but all you’d really have to do to beat her is knocker her out and throw her in a thing of lava oder something. Though you’d probably have to be sneaking up to do so.)
NEXT
Talia Reephs
ATTACK: Disintegration
Talia’s blood is a white substance known as Tex-Meg. It heals her Von absorbing all nutrients from the closest living thing to her. Von concentrating this, Talia is able to excrete a large-spread mist which completely disintegrates what it touches. It drains her very quickly though, due to it being her blood that she’s shooting out.
So… yeah tis a lot, and that was only four of em. X{D
Lukky, She was kind,smart,energetic and mature for her age.
"The key isn't working to my apartment..." She sagte softly. She went downstairs to get the key checked out. They sagte "It's covered in Rain, You'll have to copy another key" Lukky went outside to go to a Key Copy Machine. She put it in. "I do not see why it's not working..." Then suddenly, Someone got her from behind. She started crying. She didn't know what she did wrong.
"WHAT,WHAT HAVE A DONE TO DESERVE THIS! Then she escaped. She didn't know what happened. She didn't loose anything. She ran away. She didn't know where she was oder were she went.She began to walk, Therefore cry at the same time. Rain began to fall. "Fuck, I have to get Home ASAP."
"The key isn't working to my apartment..." She sagte softly. She went downstairs to get the key checked out. They sagte "It's covered in Rain, You'll have to copy another key" Lukky went outside to go to a Key Copy Machine. She put it in. "I do not see why it's not working..." Then suddenly, Someone got her from behind. She started crying. She didn't know what she did wrong.
"WHAT,WHAT HAVE A DONE TO DESERVE THIS! Then she escaped. She didn't know what happened. She didn't loose anything. She ran away. She didn't know where she was oder were she went.She began to walk, Therefore cry at the same time. Rain began to fall. "Fuck, I have to get Home ASAP."
Rachel's weakness is Dark magic, therefore, Sonic can erect a barrier around Rachel to protect her from the Dark magic in the atmosphere around them. (this cant, however, protect her from Dark energy directed at her Von an attack)
Reason #2:
The only thing that Sonic can't do, is swim, henceforth, Rachel, being part mermaid, can work with sonic when forced into an aquatic environment.
(once again, please, no hate comments, this is an "opinion article", so i would appreciate it if Du would keep yur hate Kommentare (if any hate comments, tho i cant see how Du could have any hate Kommentare with something like this) to your own thoughts. thank Du very much!)
Your part of the Glop Squad and your squad is sent on a mission to the SHOOP galaxy but before Du leave a new guy appeared to aid u in the mission his/her name is Karo so now the team has Gamma and Zakk and together they will go on intergalactic quests far and wide they'll even do stupid tasks like mowing the lawn oder walk your dog so any way they'll do anything for you.But anyway the glop squad was cruising around the galaxy and Gamma sees that a unknown planet is in the way but before Zakk could steer clear of it the gravitational force pulled them in and they crashed on the mysterious planet
I was born.
I loved Mommy.
Mommy didn't Liebe me.
She let mean people take me away.
Bad Mommy.
I hate the mean people.
They tried to take my horns.
They tried to take my tail.
It hurt.
They made me mad.
I grabbed a sharp thingie.
Mean people fell asleep.
Red paint spilt all over.
I went back home.
I saw Mommy.
I was happy.
I hugged her.
Mommy screamed and pushed me.
Bad Mommy.
She waved an umbrella at me.
Mommy was being a bully.
Mommy needed to fall asleep too.
I found another sharp thingie.
I threw it.
Sharp thingie landed in Mommy's eye.
Mommy fell asleep.
Good bye Mommy.
I loved Mommy.
Mommy didn't Liebe me.
She let mean people take me away.
Bad Mommy.
I hate the mean people.
They tried to take my horns.
They tried to take my tail.
It hurt.
They made me mad.
I grabbed a sharp thingie.
Mean people fell asleep.
Red paint spilt all over.
I went back home.
I saw Mommy.
I was happy.
I hugged her.
Mommy screamed and pushed me.
Bad Mommy.
She waved an umbrella at me.
Mommy was being a bully.
Mommy needed to fall asleep too.
I found another sharp thingie.
I threw it.
Sharp thingie landed in Mommy's eye.
Mommy fell asleep.
Good bye Mommy.
DRAMA! IT NEEDS TO STOP!
Listen this club is mean't for its members to have fun interacting with one another's Fan characters. when i joined i wanted to escape the drama of life to feel happy in this corrupted wourld we all live in. when i left for a couple of months i left hoping that everything to stay the same, but when i got back everyone left and the everyday drama of life seeped into the club. I didn't think i would have to rant about drama in a Sonic Club but it seems that i have to and i think that the club's creator would not be happy about the drama to. So please stop the drama not later but NOW!
Listen this club is mean't for its members to have fun interacting with one another's Fan characters. when i joined i wanted to escape the drama of life to feel happy in this corrupted wourld we all live in. when i left for a couple of months i left hoping that everything to stay the same, but when i got back everyone left and the everyday drama of life seeped into the club. I didn't think i would have to rant about drama in a Sonic Club but it seems that i have to and i think that the club's creator would not be happy about the drama to. So please stop the drama not later but NOW!