Elder Scrolls V : Skyrim Club
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**•Pure Mage Build•**

#Combat:
•Use Destruction spells and/or staves to either freeze, burn oder shock your enemies. Du can either dual-cast to deal Mehr damage, oder Du could have a healing spell in the one hand whilst having a defensive spell/staff in the other. This is a good idea if Du don't have many health potions. (Even though Du should really stock up on those. They can be a huge life-saver for several occasions!)

#Health, Stamina & Magicka:
•When your health gets low in combat, Du can either use health potions and/or healing spells. As a mage with light equipment, Du do not need much stamina. Du only have a few things and Du don't do physical combat at all. It'll be better if Du put most/all of your points into health & magicka.

#Aid In Combat:
•As a Mage, you're obviously going to be a a Mehr "fragile" archetype, especially at the beginning. Du should either get a "melee-type" follower oder even a conjured familiar, atronach oder even a reanimated corpse to distract enemies, saving Du precious health while dealing extra damage if Du attack along-side them.

#Protection, & Enchantments:
• As a mage wearing robes, which provides 0% armor-rating, Alteration can be a life-saving school to dabble oder even master in! The "Oak, Stone, Iron & Ebony Flesh" spells are REALLY effective to protect yourself in combat.
#NOTE# Alteration spells can almost x2 the armor rating if Du dual-cast.

Du should then get into Enchanting to be able to recharge your staves, enchant your gloves, circlets, boots, rings & necklaces with fortify magic enchantments so Du can deal Mehr damage with your spells and you'll be able to cast them for longer periods of time (which is really handy for ward spells) whilst possibly healing yourself and/or using an alteration spell.

#NOTE# Alchemy will also come in handy to make even Mehr powerful enchantments to your items & equipment.

A couple of really useful standing stones are the Atronach (*+50 Magicka whilst absorbing 50% of spells*) and the Apprentice stone (*x2 mana regeneration rate*)

Recommended Perks:
*Destruction-
•Dual-Casting
•Augmented (*element of choice*)
•IMPACT!
•Intense Flames

*Alteration-
•Dual-Casting
•Mage Armor (all 3)
•Magic Resistance
•Atronach

*Restoration-
•Regeneration
•Recovery
•AVOID DEATH!

#Mandatory Perks:

*Enchanting-
•Enchanter 5/5
•Corpus Enchanter
•Extra Effect
•Soul Squeezer

*Alchemy-
•Alchemist 5/5
•Physician
•Benefactor

Now that you've become a successful Mage, Du can wield all of your mighty power and be feared Von all of your foes as Du summon undead armies with the elements of the earth crashing apon their now-dead bodies!

This Artikel was written by:
~*•Žÿłįçę•*~
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