When it comes to the mind of a child, many things can appear new to them. Their still developing psyches have not yet allowed them to experience everything in the world. They will see things differently than adults do, and everything that the adult human finds to be a normal thing will be completely alien to children. This could be a new and exciting experience to some kids, but at the same time, it can lead to them being mortified and scared of something, until they finally grow out of it. So, what the hell did any of that have to do with video games? None, probably, but it sure did make me sound smart. So, in my time as a child, I experienced a few scary things from those games and was not really the same after that. And these experiences all came from my a time when I only had a handful of game consoles and yet, they still managed to have some terrifying stuff in them. Now, before I begin, I want to state that none of these things scare me anymore. They used to scare me, but they are not that bad anymore. In fact, some of them are just downright silly to me. And these are also going to be from non-horror games, since that is clearly what it was going for. It has to be from non-horror games only. Okay, so with that all being sagte and done, let us begin the list.
#10: Netherrealm from Mortal Kombat: Deception
Hey, I only sagte I wouldn’t put horror games on this list. That doesn’t mean I won’t put M Rated games here. That being said, why my parents thought it was a good idea to buy me this game at the age of nine is beyond me. Regardless, I had some fun with this game. I find it silly now and Shujinko to be the worst thing ever, but I had fun with it. But there was always one level in Deception’s Konquest mode that scared me every time I visited it: The Netherrealm. The demonic guards that patrolled the city, oder what little of it there was. Oceans of lava surrounding the entire wasteland. A red misty color that blocked your vision. And I think the worst thing for me here in the Netherrealm was the rotting corpses that got up and walked around, some missing limbs, and others were covered in arrows. I think that the color red mixed with the ominous feeling, as well as the moving undead was what made me feel uneasy about this place. It didn’t feel like a place that belonged and should not be a place that a person, let alone a nine-year-old kid, should visit. It was always so creepy coming here. Nowadays, it’s just hilarious, and going around to beat up the undead there. Sure, it’s mean to beat them up, but I was a teenager. This sort of stuff was just funny to me. And it helped get the horrible memories of this place out of my mind.
#9: Mr. Friend from Rugrats: Studio Tour
Rugrats: Suchen for Reptar was a simple, but fondly remembered classic for the PS1… So naturally, I played the half off version, Studio Tour. Nowhere near as fun and way too simple. Even as a kid, I beat this game in a day. But one thing that freaked me out in this game was the character, Mr. Friend. I remember seeing Mr. Friend in the Rugrats episode, The Mysterious Mr. Friend and didn’t find him to be all that scary. So then why the hell did this one freak me out instead of the other one. I think it has to do with the fact that, in the show, I had some intelligence to know that Mr. Friend was only antagonising the Babys in the show, and not me, personally. So instead, when he was coming after my character, therefore, me, in the video game, I was a little Mehr disturbed Von it. That and the fact that he makes a terrible sound when he is near. That freaky sound he makes when he walks just made it Mehr creepy. I didn’t know what was going to be on the other end of the corner, so when I turned to see him walking in my general direction, I was a little freaked out. And like any terrible monster that chases you, when he catches you, he does the worst thing imaginable. Steals your Reptar Bars! That horrid bastard! But really, this thing is far from being scary nowadays. Hell, being told to play Rugrats: Studio Tour is Mehr scary than this. Also, get ready to see a lot of Playstation 1 games on this list.
#8: Winston from Tomb Raider 2
I can safely say that Tomb Raider 2 had one of the best training levels in a video game. Usually, Du get a slow and boring conversation about what button to hit, what Du use to attack, how to walk (Which is something a game should never tell you), but the tutorial level of Tomb Raider 2, just being Lara Croft's mansion with tons of exercises to do and prepare Du for the real game is almost flawless… Almost. Then there was Winston. This man always freaked me out. The way that the tray he carries would always cling and make noises as he walked, the way he would groan when Du bumped into him, how he would slowly make his way to Du all the time, and his hunched over stature really made him look like a bizarre character, and if I learned anything about psychology, nothing scares people Mehr than not knowing what something is. And that’s why I think I was so freaked out about this sad old man. I didn’t know he was a sad old man. I thought he was a crazy person making his way to Lara to do mean things. Maybe eat her face. I don’t know, I was eight. Anything could have happened. But nowadays, he’s a lot Mehr fun to be around. And Von be around, I mean lure him to the freezer where I will then lock him inside for all of eternity. We all did this as kids, don’t lie!
#7: Scream TV from Gex 2: Enter the Gecko
Alright, out of all the ones that scare me nowadays, this one is Von far the least scariest. It’s the cheesiest looking Halloween decorated place I’ve ever seen in a video game and looks cheesy as hell, which I guess works well in Gex’s favor. But as a kid, this one scared me a lot. Okay, so I didn’t actually play Gex 2, but I did play the demo of it on one of those PS1 Demo Discs they gave out. My older brother had a bunch of them. And Gex 2’s demo let Du play the Scream TV level, and it was one of the freakiest parts of the game for me. The Musik was very disturbing, especially when it got to the Piano part of the song. The enemies in the place were a lot creepier back then than now, but they were pretty damn freaky. An evil pumpkin, a zombie who loses limbs every time Du attack it, a murderous doll that jumps at Du when Du decapitate it and is still alive no matter what. This level had it all. Du know, had all the tropes of a bad Gänsehaut TV Zeigen episode, but that was scary as a kid, and it was scary here too. And then the screams started. Also, the soundtrack of Gex used screaming in the Musik too. It’s dumb today, but back then, it was pure hell for a kid. Even with Gex never shutting up, you’d think the level would be less scary, but no.
#6: Musik from SimCity 2000
Out of all of the entries on this list, I can’t even begin to explain why this one scared me, at least not to as much of an extent. I think it has something to do with the style of the music. Nothing else in this game scared me. It was just, build a city, keep it up, and try to avoid any natural disasters that may come along. The riots never scared me, neither did disasters, neither did the threat of a giant monster coming and destroying the city. No, the music, the peaceful and never loud Musik is what scared me. I don’t know why. There are some tracks from the game that I find to be rather peaceful and enjoyable, but then there are some other ones that I found… very grim. They sounded very depressing and I just didn’t like them and dreaded the thought that they could start playing rather soon. I always hated that it could happen at any moment and did everything I could to avoid it… I never learned how to avoid it. But today, those songs are much catchier. Hell, they’re the kinds of songs from this game's soundtrack that I prefer over any other. But back then, they freaked me out, and to this day, it still baffles me as to why I thought this.
#5: Game Over from Super Smash Bros. Melee
Alright, let me put Du in eight Jahr old me’s shoes for a second. It’s a Saturday night, your in your bedroom playing Super Smash Bros. Melee, you’re oblivious to the massive economic crisis that is going on right now as Du are trying your hardest to unlock Mewtwo after your Friends told Du about him. And as Du are playing through the story mode and finally run out of lives, Du are greeted to the game telling Du to continue, but uh-oh, Du spent all of your coins a hundred trophies of the Yellow Giant, so instead, Du are greeted with a Game Over. This one always freaked me out as a kid, and this time, I can explain why. The darkness that surrounds your character as the announcer's booming voice tells Du that it is all over for you, and that mixed with the frustration of having to start over because Du ran out of coins just makes this Mehr terrifying and makes Du not want to run into anything like that again. Don’t Du want to keep Mario from getting sucked into the empty void of Melee? Yeah, me too. Better not be generous with those coins then, oder it's game over for you.
#4: Boulder from Crash Bandicoot
Okay, so here is one that is actually something that has been in every Crash game, a level where Crash has to run away from something large chasing him oder face a one hit kill. Now, why is it that out of all of them, like the polar bear, oder the dinosaur, oder the dragon, why does a giant rock scare me the most. Simple… I only played Crash 1 at an age where I could get scared Von it. So that means that the boulder is scarier to me. Now let me explain why it even is scary to me. At first, I thought Crash was going to be a simple platformer game with a funny mascot character in a green jungle to run around in, and then, when this boulder comes in and tricks my stupid kid brain, I am freaked out and hitting all of the buttons in a fruitless attempt to escape with my life and don’t take into consideration that there could be some platforming that needs to be done in front of me and I just keep running vorwärts-, nach vorn doing my best to avoid the giant boulder that is coming right for me. As a kid, I think we all know that dying is scary and knowing that something can make that easy for Du just makes us want to give our all to escape it and that is exactly what the boulder makes me do. It makes me want to run a marathon to get away from it. Nowadays, it’s just a giant rock. Nothing too bad. But easily something that scared my child self when I played Crash for the first time.
#3: ReDeads from Legend of Zelda: Wind Waker
ReDeads have been considered scary in every Zelda game. But I found the ones in Wind Waker to be the scariest. The ReDeads in Ocarina of Time just looked silly, and when my brother says that they hump Du to death, it just ruined them for me forever. I was too grown up to get scared of their bandaged brothers, the Gibdos, in Majora’s Mask, and I found the ReDeads in Twilight Princess to be too cool to be scary. But the Wind Waker ones freaked me out the most. First off, they appear mostly in the Earth Temple, and a couple live under the house on Link’s Oasis. In the Earth Temple, in order to get a key, Du have to walk up to them. Did the other Zelda’s force Du to activate any of the ReDeads. Not as far as my memory foes. And when Du do startle the ReDeads in Wind Waker, they give a far Mehr creepier scream than they do in Ocarina of Time. It sounds Mehr blood curdling, and with Toon Link making his expressions, it shows that he is also terrified of them. And these ReDeads don’t jump on your face and start to… attack you, they actually bite down on Link’s head after they grab ahold of them. These guys were much Mehr scarier for me than the ReDeads of Ocarina of Time. Their empty eye sockets, the way they move, the way they sound, the way they attack you, it all just feels like the ReDeads of Ocarina of Time had a much needed upgrade. And I think that makes them better in a sense.
#2: Impaled Snake from Final Fantasy VII
Yes, I find this scene far Mehr scary than the Trail of Blood, where hundreds of people are on the ground dead. This beats that. Let me explain why. One of the most infamous enemies from mine and my brothers childhoods was the Midgar Zolom, a massive snake that did incredible damage. We grinded for hours, tried to find powerful items, and magic, and even still, no matter what, this thing would kick our asses and make us look bad. We just decided that whatever this thing had, at the moment, it wasn’t worth it and that we would just come back later, so we got a Chocobo and got passed it finally. Little did we know that, on the other side, was something far Mehr ominous. On the other side is a Midgar Zolom, impaled through the neck with a tree, dead. It’s blood coming from it’s body and just there for Du to see… This was a T rated game. Very ballsy for a T rated game. This scene disturbed me in Mehr ways than one. First off, a dead animal. That’s self-explanatory. Second, the atmosphere. The disturbing Musik cue mixed in with the looming clouds just makes it that Mehr unsetteling. And lastly, this was done Von Sephiroth. This makes me Mehr scared of Sephiroth than the Midgar Zolom. Me and my brothers couldn’t beat this thing with the best weapons we had at the time and Sephiroth not only killed it solo, but impaled it. This scene made me tense and nervous about what Sephiroth really was and made me scared but at the same time excited to fight him… And then my game broke. Fuck!
#1: Playstation 1 Start-Up Screen
Yes, I am that pathetic. Of all the things that scared me as kid, this is the one that got to me the most out of all of them. This one scared me for the longest time, up until I finally got a new PS1 and managed to realise how dumb it was of me to get scared of something so simple like this. Okay, so as a kid, I would always play my brother’s Playstation immediately once he got off of it, but he would always go to the menu. One time, he got angry and just shut the game off for the first time, and I decided to turn it on myself, which greeted me to the loud noise of the Playstation as well as the blackness of old PS1 Wird geladen games. It was here that I decided that Playstation was a creation of the devil and that I should not play it… I also decided that I was an idiot, clearly. I don’t know why this game scared me the way it did, but it just did, and it irritates me every time I remember how scared of it I was. It didn’t help that I also once experienced the Personified Fear, a name gegeben to the sound the Playstation makes when it can’t read the disc. When the sound for the black screen on it starts up, it just gives a sudden loud swoosh sound and then… nothing. Nothing on the screen, no noises, nothing. It terrified me and made me never want to play the Playstation. Again, I was dumb to think that. The Playstation is now a game that I play with much excitement and never want to think of it as Satan’s game machine ever again. Screw childhood traumas, I just want to play Spyro. Take care.
Wait, what's this?! It's the 99th Article, and Halloween is Weiter week (At the time of this article)? Well then, that just means I have something special planned for the Halloween season, as well as the 100th Artikel of Corner of Horror. Something I've been waiting to review for a long time. So Du all get ready for that little treat.
#10: Netherrealm from Mortal Kombat: Deception
Hey, I only sagte I wouldn’t put horror games on this list. That doesn’t mean I won’t put M Rated games here. That being said, why my parents thought it was a good idea to buy me this game at the age of nine is beyond me. Regardless, I had some fun with this game. I find it silly now and Shujinko to be the worst thing ever, but I had fun with it. But there was always one level in Deception’s Konquest mode that scared me every time I visited it: The Netherrealm. The demonic guards that patrolled the city, oder what little of it there was. Oceans of lava surrounding the entire wasteland. A red misty color that blocked your vision. And I think the worst thing for me here in the Netherrealm was the rotting corpses that got up and walked around, some missing limbs, and others were covered in arrows. I think that the color red mixed with the ominous feeling, as well as the moving undead was what made me feel uneasy about this place. It didn’t feel like a place that belonged and should not be a place that a person, let alone a nine-year-old kid, should visit. It was always so creepy coming here. Nowadays, it’s just hilarious, and going around to beat up the undead there. Sure, it’s mean to beat them up, but I was a teenager. This sort of stuff was just funny to me. And it helped get the horrible memories of this place out of my mind.
#9: Mr. Friend from Rugrats: Studio Tour
Rugrats: Suchen for Reptar was a simple, but fondly remembered classic for the PS1… So naturally, I played the half off version, Studio Tour. Nowhere near as fun and way too simple. Even as a kid, I beat this game in a day. But one thing that freaked me out in this game was the character, Mr. Friend. I remember seeing Mr. Friend in the Rugrats episode, The Mysterious Mr. Friend and didn’t find him to be all that scary. So then why the hell did this one freak me out instead of the other one. I think it has to do with the fact that, in the show, I had some intelligence to know that Mr. Friend was only antagonising the Babys in the show, and not me, personally. So instead, when he was coming after my character, therefore, me, in the video game, I was a little Mehr disturbed Von it. That and the fact that he makes a terrible sound when he is near. That freaky sound he makes when he walks just made it Mehr creepy. I didn’t know what was going to be on the other end of the corner, so when I turned to see him walking in my general direction, I was a little freaked out. And like any terrible monster that chases you, when he catches you, he does the worst thing imaginable. Steals your Reptar Bars! That horrid bastard! But really, this thing is far from being scary nowadays. Hell, being told to play Rugrats: Studio Tour is Mehr scary than this. Also, get ready to see a lot of Playstation 1 games on this list.
#8: Winston from Tomb Raider 2
I can safely say that Tomb Raider 2 had one of the best training levels in a video game. Usually, Du get a slow and boring conversation about what button to hit, what Du use to attack, how to walk (Which is something a game should never tell you), but the tutorial level of Tomb Raider 2, just being Lara Croft's mansion with tons of exercises to do and prepare Du for the real game is almost flawless… Almost. Then there was Winston. This man always freaked me out. The way that the tray he carries would always cling and make noises as he walked, the way he would groan when Du bumped into him, how he would slowly make his way to Du all the time, and his hunched over stature really made him look like a bizarre character, and if I learned anything about psychology, nothing scares people Mehr than not knowing what something is. And that’s why I think I was so freaked out about this sad old man. I didn’t know he was a sad old man. I thought he was a crazy person making his way to Lara to do mean things. Maybe eat her face. I don’t know, I was eight. Anything could have happened. But nowadays, he’s a lot Mehr fun to be around. And Von be around, I mean lure him to the freezer where I will then lock him inside for all of eternity. We all did this as kids, don’t lie!
#7: Scream TV from Gex 2: Enter the Gecko
Alright, out of all the ones that scare me nowadays, this one is Von far the least scariest. It’s the cheesiest looking Halloween decorated place I’ve ever seen in a video game and looks cheesy as hell, which I guess works well in Gex’s favor. But as a kid, this one scared me a lot. Okay, so I didn’t actually play Gex 2, but I did play the demo of it on one of those PS1 Demo Discs they gave out. My older brother had a bunch of them. And Gex 2’s demo let Du play the Scream TV level, and it was one of the freakiest parts of the game for me. The Musik was very disturbing, especially when it got to the Piano part of the song. The enemies in the place were a lot creepier back then than now, but they were pretty damn freaky. An evil pumpkin, a zombie who loses limbs every time Du attack it, a murderous doll that jumps at Du when Du decapitate it and is still alive no matter what. This level had it all. Du know, had all the tropes of a bad Gänsehaut TV Zeigen episode, but that was scary as a kid, and it was scary here too. And then the screams started. Also, the soundtrack of Gex used screaming in the Musik too. It’s dumb today, but back then, it was pure hell for a kid. Even with Gex never shutting up, you’d think the level would be less scary, but no.
#6: Musik from SimCity 2000
Out of all of the entries on this list, I can’t even begin to explain why this one scared me, at least not to as much of an extent. I think it has something to do with the style of the music. Nothing else in this game scared me. It was just, build a city, keep it up, and try to avoid any natural disasters that may come along. The riots never scared me, neither did disasters, neither did the threat of a giant monster coming and destroying the city. No, the music, the peaceful and never loud Musik is what scared me. I don’t know why. There are some tracks from the game that I find to be rather peaceful and enjoyable, but then there are some other ones that I found… very grim. They sounded very depressing and I just didn’t like them and dreaded the thought that they could start playing rather soon. I always hated that it could happen at any moment and did everything I could to avoid it… I never learned how to avoid it. But today, those songs are much catchier. Hell, they’re the kinds of songs from this game's soundtrack that I prefer over any other. But back then, they freaked me out, and to this day, it still baffles me as to why I thought this.
#5: Game Over from Super Smash Bros. Melee
Alright, let me put Du in eight Jahr old me’s shoes for a second. It’s a Saturday night, your in your bedroom playing Super Smash Bros. Melee, you’re oblivious to the massive economic crisis that is going on right now as Du are trying your hardest to unlock Mewtwo after your Friends told Du about him. And as Du are playing through the story mode and finally run out of lives, Du are greeted to the game telling Du to continue, but uh-oh, Du spent all of your coins a hundred trophies of the Yellow Giant, so instead, Du are greeted with a Game Over. This one always freaked me out as a kid, and this time, I can explain why. The darkness that surrounds your character as the announcer's booming voice tells Du that it is all over for you, and that mixed with the frustration of having to start over because Du ran out of coins just makes this Mehr terrifying and makes Du not want to run into anything like that again. Don’t Du want to keep Mario from getting sucked into the empty void of Melee? Yeah, me too. Better not be generous with those coins then, oder it's game over for you.
#4: Boulder from Crash Bandicoot
Okay, so here is one that is actually something that has been in every Crash game, a level where Crash has to run away from something large chasing him oder face a one hit kill. Now, why is it that out of all of them, like the polar bear, oder the dinosaur, oder the dragon, why does a giant rock scare me the most. Simple… I only played Crash 1 at an age where I could get scared Von it. So that means that the boulder is scarier to me. Now let me explain why it even is scary to me. At first, I thought Crash was going to be a simple platformer game with a funny mascot character in a green jungle to run around in, and then, when this boulder comes in and tricks my stupid kid brain, I am freaked out and hitting all of the buttons in a fruitless attempt to escape with my life and don’t take into consideration that there could be some platforming that needs to be done in front of me and I just keep running vorwärts-, nach vorn doing my best to avoid the giant boulder that is coming right for me. As a kid, I think we all know that dying is scary and knowing that something can make that easy for Du just makes us want to give our all to escape it and that is exactly what the boulder makes me do. It makes me want to run a marathon to get away from it. Nowadays, it’s just a giant rock. Nothing too bad. But easily something that scared my child self when I played Crash for the first time.
#3: ReDeads from Legend of Zelda: Wind Waker
ReDeads have been considered scary in every Zelda game. But I found the ones in Wind Waker to be the scariest. The ReDeads in Ocarina of Time just looked silly, and when my brother says that they hump Du to death, it just ruined them for me forever. I was too grown up to get scared of their bandaged brothers, the Gibdos, in Majora’s Mask, and I found the ReDeads in Twilight Princess to be too cool to be scary. But the Wind Waker ones freaked me out the most. First off, they appear mostly in the Earth Temple, and a couple live under the house on Link’s Oasis. In the Earth Temple, in order to get a key, Du have to walk up to them. Did the other Zelda’s force Du to activate any of the ReDeads. Not as far as my memory foes. And when Du do startle the ReDeads in Wind Waker, they give a far Mehr creepier scream than they do in Ocarina of Time. It sounds Mehr blood curdling, and with Toon Link making his expressions, it shows that he is also terrified of them. And these ReDeads don’t jump on your face and start to… attack you, they actually bite down on Link’s head after they grab ahold of them. These guys were much Mehr scarier for me than the ReDeads of Ocarina of Time. Their empty eye sockets, the way they move, the way they sound, the way they attack you, it all just feels like the ReDeads of Ocarina of Time had a much needed upgrade. And I think that makes them better in a sense.
#2: Impaled Snake from Final Fantasy VII
Yes, I find this scene far Mehr scary than the Trail of Blood, where hundreds of people are on the ground dead. This beats that. Let me explain why. One of the most infamous enemies from mine and my brothers childhoods was the Midgar Zolom, a massive snake that did incredible damage. We grinded for hours, tried to find powerful items, and magic, and even still, no matter what, this thing would kick our asses and make us look bad. We just decided that whatever this thing had, at the moment, it wasn’t worth it and that we would just come back later, so we got a Chocobo and got passed it finally. Little did we know that, on the other side, was something far Mehr ominous. On the other side is a Midgar Zolom, impaled through the neck with a tree, dead. It’s blood coming from it’s body and just there for Du to see… This was a T rated game. Very ballsy for a T rated game. This scene disturbed me in Mehr ways than one. First off, a dead animal. That’s self-explanatory. Second, the atmosphere. The disturbing Musik cue mixed in with the looming clouds just makes it that Mehr unsetteling. And lastly, this was done Von Sephiroth. This makes me Mehr scared of Sephiroth than the Midgar Zolom. Me and my brothers couldn’t beat this thing with the best weapons we had at the time and Sephiroth not only killed it solo, but impaled it. This scene made me tense and nervous about what Sephiroth really was and made me scared but at the same time excited to fight him… And then my game broke. Fuck!
#1: Playstation 1 Start-Up Screen
Yes, I am that pathetic. Of all the things that scared me as kid, this is the one that got to me the most out of all of them. This one scared me for the longest time, up until I finally got a new PS1 and managed to realise how dumb it was of me to get scared of something so simple like this. Okay, so as a kid, I would always play my brother’s Playstation immediately once he got off of it, but he would always go to the menu. One time, he got angry and just shut the game off for the first time, and I decided to turn it on myself, which greeted me to the loud noise of the Playstation as well as the blackness of old PS1 Wird geladen games. It was here that I decided that Playstation was a creation of the devil and that I should not play it… I also decided that I was an idiot, clearly. I don’t know why this game scared me the way it did, but it just did, and it irritates me every time I remember how scared of it I was. It didn’t help that I also once experienced the Personified Fear, a name gegeben to the sound the Playstation makes when it can’t read the disc. When the sound for the black screen on it starts up, it just gives a sudden loud swoosh sound and then… nothing. Nothing on the screen, no noises, nothing. It terrified me and made me never want to play the Playstation. Again, I was dumb to think that. The Playstation is now a game that I play with much excitement and never want to think of it as Satan’s game machine ever again. Screw childhood traumas, I just want to play Spyro. Take care.
Wait, what's this?! It's the 99th Article, and Halloween is Weiter week (At the time of this article)? Well then, that just means I have something special planned for the Halloween season, as well as the 100th Artikel of Corner of Horror. Something I've been waiting to review for a long time. So Du all get ready for that little treat.
#1: THE RING:
If Du seen the trailer.. Your think it's just stupid movie.. But appearently it's actually a very smart movie.. I never seen it, so not certain.
#2: INSIDIOUS:
Jump scares done "right".
#3: THE GIFT:
I can't explain anything without spoiling it.
But basically Jason Bateman are dealing with an old friend, that's basically the standard creepy neighbour, being way too nice.. But the end Du would not see coming..
#4: PLAY MISTY FOR ME:
A 1971 film where a guy gets stalked Von a emotionally disturbed young woman, who gets way too close than he likes..
#5: ONE Stunde PHOTO:
Everyday we meet helpful strangers at the grocery store, the gas station, and the bank. Most of them are just employees doing a job with a smile on their face, moving from one customer to the next, but sometimes they can take an unhealthy obsession with our personal lives..
If Du seen the trailer.. Your think it's just stupid movie.. But appearently it's actually a very smart movie.. I never seen it, so not certain.
#2: INSIDIOUS:
Jump scares done "right".
#3: THE GIFT:
I can't explain anything without spoiling it.
But basically Jason Bateman are dealing with an old friend, that's basically the standard creepy neighbour, being way too nice.. But the end Du would not see coming..
#4: PLAY MISTY FOR ME:
A 1971 film where a guy gets stalked Von a emotionally disturbed young woman, who gets way too close than he likes..
#5: ONE Stunde PHOTO:
Everyday we meet helpful strangers at the grocery store, the gas station, and the bank. Most of them are just employees doing a job with a smile on their face, moving from one customer to the next, but sometimes they can take an unhealthy obsession with our personal lives..