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posted by vagos
The introductory sequence introduces the player to their character's father James, a doctor and scientist in gewölbe, tresor 101. James frequently makes Kommentare about the player character's deceased mother Catherine, and her Favorit Bible passage, Revelation 21:6, which speaks of "the waters of life".

The main quest begins after the player is forced to flee gewölbe, tresor 101 when James leaves the vault, throwing it into anarchy and causing the paranoid Overseer to send his police force after the player. The Suchen for James takes the character on a journey through the Wasteland, first to the nearby town of...
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added by PandoriumPanda
added by vagos
added by vagos
Source: me
added by vagos
Source: Me
posted by vagos
Health is separated into two types: general and limb. General health is the primary damage bar, and the player will die if it is depleted. Limb health is specific to each portion of the body, namely the arms, legs, head, and torso. Non-human enemies will sometimes have additional appendages. When a limb's health bar is depleted, that limb is rendered "crippled" and induces a negative status effect, such as blurred vision from a crippled head oder reduced movement speed from a crippled leg. Health is diminished when damage is taken from being attacked, falling from great distances, and/or accidental...
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posted by PePs95
A good way of stealing good weapons, chemicals, clothes and crappy Essen in Fallout 3 without needing to hide yourself and rely on your Sneak and Lockpick skills, is Von going to Rivet City's market.
Of course Du will lose Karma if Du steal things, but i'll explain how to alleviate that over time. Now, to steal anything publicly displayed on the stalls: Grab the object (grab it, don't press A and take it into your inventory, obviously. It's when Du "levitate the object"...you know how to do that, right?) and take it to any shadowy part of the market, where your status is "hidden". There is...
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added by vagos
posted by vagos
Leonard Boyarsky, one of the creators of the original Fallout, when asked about Interplay's sale of the rights to Bethesda, sagte that he felt as though "our ex-wife had sold our children that she had legal custody of," admitting that he feels very possessive of the series,[8] but also admitted that his concerns have nothing to do with Bethesda.[9] Considerable concern was also raised Von some members of the series' Fan community, largely concerning major changes in game play style compared to the original games and Fallout 3's similarity to Oblivion. The reaction from the press, however, was...
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posted by vagos
Bethesda Softworks started working on Fallout 3 in July 2004,[30] but principal development did not begin until after The Elder Scrolls IV: Oblivion and its related extras and plug ins were completed.[31] Bethesda Softworks decided to make Fallout 3 similar to the Zurück two games, focusing on non-linear gameplay, story, and black comedy. Bethesda also chose to pursue an ESRB rating of M (for mature) Von including the adult themes, violence, and depravity characteristic of the Fallout series. They also decided to shy away from the self-referential gags of the game's predecessors that broke...
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posted by vagos
fallout 3 takes place in the Jahr 2277, 200 years after a war over resources that ended in nuclear holocaust in 2077. The setting is a post-apocalyptic, retro-future, covering a region that includes Washington, D.C., northeast Virginia and parts of Maryland.[21] The game's landscape includes war-ravaged variants of numerous real-life landmarks such as the White House, the Jefferson and lincoln Memorials, Arlington National Cemetery and the Washington Monument. The area that the game is set in, known in-game as the Capital Wasteland, holds a number of small settlements of the descendants of...
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 Laser gewehr
Laser Rifle
What type of weapon should Du use: Small Pistolen oder energy weapons?
Well, Energy Weapons are certainly Mehr commonplace in the Capital Wasteland than the Small Guns. Sure, both are very easy to find, but the easiest type of weapon to find are the energy weapons, with the Laser Pistol available early on at the Super Duper Mart. Protectrons and robots are easy sources of energy weapon ammo, as well as the Enclave and Brotherhood of Steel. Energy weapons are Von far most accurate, durable, and have higher criticals.
Small guns, in the other hand, are significantly Mehr powerful. A conventional Assault...
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On July 4, 2008, Fallout 3 was refused classification Von the OFLC in Australia, thus making the game illegal for sale in the country. In order for the game to be reclassified, the offending content in the Australian version of the game would have to be removed Von Bethesda Softworks and the game resubmitted to the OFLC.[16] According the OFLC board report, the game was refused classification due to the "realistic visual representations of drugs and their delivery method (bringing) the 'science-fiction' drugs in line with 'real-world' drugs." Despite this, Australia's Fallout 3 was expected to...
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posted by vagos
Fallout 3 was initially under development Von Black Isle Studios, a studio owned Von Interplay Entertainment, under the working Titel transporter, van Buren. Interplay Entertainment closed down Black Isle Studios before the game could be completed, and the license to develop Fallout 3 was sold for a $1,175,000 minimum guaranteed advance against royalties to Bethesda Softworks, a studio primarily known as the developer of the The Elder Scrolls series.[3] Bethesda's Fallout 3 however, was developed from scratch, using neither transporter, van Buren code, nor any other materials created Von Black Isle Studios. In May 2007, a playable technology demo of the canceled project was released to the public.[4]
While Fallout and Fallout 2 feature turn-based combat and top-down isometric view in a 2-D engine, Fallout 3 features real-time combat and first oder third person view in a 3-D engine. Fallout Tactics and the canceled transporter, van Buren featured both turn-based and real-time combat and a top-down view.
Perks and Traits have been merged. In Fallout and Fallout 2, Traits were chosen at character creation, and were commonly a combination of a powerful advantage and a potent disadvantage, where Perks were purely advantageous.
In the SPECIAL character system, the number of skills has been reduced from 18 to 13, traits have been removed and perks are selected every level instead of every 3 to 4 levels.
posted by vagos
The Karma system is an important feature in Fallout's gameplay. A player's actions, including conversation and combat choices, affects the player's status in the game world; a player who makes good decisions is received Mehr positively Von non-player characters, and a player that makes bad decisions has the opposite reaction. Crimes can also be committed Von a player, and whichever faction oder group that is harmed Von a crime are fully aware of the player's action in most cases. Other factions that were not affected Von the crime will not be aware of it, and since a town is usually its own faction,...
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posted by vagos
Not actually a fat man, which would in its own way be hilarious, the Fat Man is a "shoulder-mounted tactical nuclear catapult." In layman's terms, that means it's a hand held weapon that basically shoots nuclear bombs at people. It should certainly incinerate your target, but do be warned, there's a high possibility it will also incinerate everything around it (including your mates and possibly yourself), as well as leaving residual radiation.

The name comes from the Sekunde atomic bomb that was dropped on Japan in 1945. Unsurprisingly, in the game's Japanese release, this had to be changed, with the Fat Man becoming the Nuka Launcher in the Land of the Rising Sun. In Japan, the side quest whereby Du can choose to detonate the atomic bomb in the town of Megaton was also removed from the game.
posted by vagos
Further information: transporter, van Buren (Fallout 3)

Fallout 3 was initially under development Von Black Isle Studios, a studio owned Von Interplay Entertainment, under the working Titel transporter, van Buren. Black Isle Studios was the developer of the original Fallout and Fallout 2. When Interplay Entertainment went bankrupt and closed down Black Isle Studios before the game could be completed, the license to develop Fallout 3 was sold for a $1,175,000 minimum guaranteed advance against royalties to Bethesda Softworks, a studio primarily known as the developer of The Elder Scrolls series.[25] Bethesda's Fallout 3...
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